Recommended Reading
Recommended reading on game design.
Online articles
Section titled “Online articles”- Bartle’s taxonomy of player types - Classic framework on how to balance your game and playerbase
- Best Practices For Historical Gaming by James Mendez Hodes - For RP-focused games drawing on real-world history
- The Art of Game Design: A Book of Lenses by Jesse Schell
- Designing Games: A Guide to Engineering Experiences by Tynan Sylvester