Game-Specific Dev Tools
Dev tools and resources for specific multi-user (MU*) games. Like the watchlist, the table is generated programmatically, and the descriptions largely come from the GitHub desc or README of each repo. For builder resources, see Game-Specific Builder Tools.
| Project | Type | Found | Description |
|---|---|---|---|
| aardwolf-plugins | Plugin | 2026-07 | MUSHclient plugins for Aardwolf |
| Azimn / frankenstein-village | Game | 2026-10 | Design workspace for a persistent text world (MUD) for mixed AI and human players, built on Evennia; early design stage |
| Desedaft-Dev / Triad3ds | Client | 2026-08 | A Nintendo 3DS homebrew telnet client for TriadCity MUD |
| dikumud-hermes-agent | Tool | 2026-08 | AI agent that plays the original 1991 DikuMUD by driving TinTin++ over a PTY |
| dr-companion | Tool | 2026-08 | Desktop control panel for the DragonRealms Lich automation script |
| dr-genie-settings | Plugin | 2026-08 | Highlights and sounds config for a new DragonRealms character on the Genie 4 client |
| drewp2022 / nomad-dungeon | Game | 2026-09 | Persistent multiplayer fantasy dungeon game for NomadNet, using each player’s LXMF address as their permanent ID |
| FesterHead / aardwolf-mud-stuff | Plugin | 2026-08 | MUSHclient plugins and utilities for Aardwolf |
| FullCircleMUD / evennia-logging-extension | Library | 2026-09 | Logging shim for Evennia libraries that must log before the reactor starts; scaffold only, no code yet |
| Herrarude / taiga-mud | Game | 2026-10 | Post-apocalyptic Siberian survival MUD built with Evennia |
| hollow-grid-c | Server | 2026-07 | C world-server node for The Hollow Grid federated MUD network |
| Hunter-Meares / rome-the-eternal-city | Game | 2026-10 | Roman roleplay MUD built on Evennia, set at the height of the Roman Empire; in player testing |
| Ixliam / wotl-mud | Game | 2026-08 | Heavily modified Dawn of Time 1.69r codebase for the MUD Whispers of Times Lost |
| joashchee / coupler | Client | 2026-10 | Dedicated CoffeeMUD client built for blind and visually impaired players; a macOS-first Rust app, in development |
| kruton / lambdamoo-mcp | Tool | 2026-08 | MCP server giving coding agents semantic search over a LambdaMOO core database |
| LogosTP / glyphhaven | Game | 2026-08 | A self-hosted Evennia MUD used as a test fixture for glyph-client |
| LuminariMUD / luminariweb | Client | 2026-07 | Browser client for LuminariMUD-compatible games; bridges to telnet and drives its display from MSDP |
| marcigaglia / InnsmouthMUD | Game | 2026-08 | Telegram bot running a Lovecraftian horror MUD-style adventure narrated by Claude |
| mudlet-packages | Plugin | 2026-08 | Mudlet package collection for Icesus MUD |
| nilgirian / Nilgiri-IM-Client | Client | 2026-10 | IPhone and iPad client for Nilgiri the Forgotten World; connects through the game’s HTTPS IM server, not telnet, with push alerts |
| Nindomud | Server | 2026-09 | Naruto-inspired multiplayer text RPG in Python with SMAUG-style builder commands and jutsu-based combat |
| Rakurai / legacy-evennia | Game | 2026-08 | A reimagining of the Legacy MUD, built on Evennia |
| rparrett / mudmud-test-mud | Tool | 2026-08 | Ephemeral Python MUD server for testing how a client handles telnet, including malformed input |
| SeanStoves / aardkit | Plugin | 2026-08 | Mudlet modules for Aardwolf |
| seikichin / -mud | Game | 2026-09 | Mudlib for 风云2005 (FY2005), a Chinese wuxia MUD, ported to FluffOS with MXP/GMCP support; docs in Chinese |
| shanebe-ai / Gallowmere | Game | 2026-10 | Dark fantasy MUD set in one walled river town, playable in a browser terminal or over telnet; LLM-voiced NPCs remember each player |
| skyphusion-labs / hollow-grid-py | Server | 2026-07 | Python world-server node for The Hollow Grid federated MUD network |
| Solvely-Colin / Aardwolf-Mud | Plugin | 2026-08 | MUSHclient and MudForge plugins for Aardwolf |
| Summer-MUD | Game | 2026-08 | Single-player MUD about a Chinese student’s final month before the college entrance exam; a C++ university course project |
| SwiftZer0 / AardForge | Plugin | 2026-08 | MudForge plugins for Aardwolf |
| The-Keystone | Server | 2026-09 | Server codebase for the MUD Rites of Passage: The Keystone, built on Evennia |
| TheBigMudowski | Game | 2026-09 | Telnet MUD themed around The Big Lebowski; pick a class (The Dude, Walter, Donny) and walk a small text world |
| v9-Control-for-MudBringer | Plugin | 2026-08 | Script pack for the MudBringer client for coordinating multiple game sessions |
| volundmush / convergence | Game | 2026-10 | TypeScript/Deno MUSH server with TinyMUX-style softcode; the UrsaMU engine monorepo, not a playable game |
| wengweng0312 / altar-aeon-mush-client-translation | Plugin | 2026-10 | MUSHclient plugin that translates Alter Aeon output into Chinese for NVDA; still being organized for safe release, no auto-updater yet |
| Xenochi-vibe / typesekai-mudlet | Plugin | 2026-10 | Mudlet mapper package with the whole TypeSekai MUD map, kept centred on you via GMCP |
| xeromus79 / Yodas-Harvesting-System | Plugin | 2026-10 | Manual and optional automatic harvesting reflex package for Achaea’s Nexus client |
| zayarocks / zayaville | Game | 2026-09 | Practice/tutorial MUD for LPC and FluffOS |